С 2 чанками вылетает
Вот
---- Minecraft Crash Report ----
// Don't do that.
Time: 10/24/21 1:42 PM
Description: Tesselating block model
java.lang.ArrayIndexOutOfBoundsException: -1
at adT.a(SourceFile:221)
at adT.b(SourceFile:170)
at adT.getCombinedLight(SourceFile:91)
at ajG.a(SourceFile:115)
at ajG.getCombinedLight(SourceFile:95)
at KS.a(SourceFile:27)
at mY.a(SourceFile:444)
at sA.a(SourceFile:413)
at sA.a(SourceFile:419)
at AO.a(SourceFile:381)
at AO.a(SourceFile:371)
at AO.b(SourceFile:169)
at AO.a(SourceFile:76)
at AO.a(SourceFile:55)
at Bd.a(SourceFile:110)
at Et.a(SourceFile:305)
at Et.b(SourceFile:223)
at El.a(SourceFile:116)
at El.run(SourceFile:47)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at adT.a(SourceFile:221)
at adT.b(SourceFile:170)
at adT.getCombinedLight(SourceFile:91)
at ajG.a(SourceFile:115)
at ajG.getCombinedLight(SourceFile:95)
at KS.a(SourceFile:27)
at mY.a(SourceFile:444)
at sA.a(SourceFile:413)
at sA.a(SourceFile:419)
at AO.a(SourceFile:381)
at AO.a(SourceFile:371)
at AO.b(SourceFile:169)
-- Block model being tesselated --
Block: minecraft:web
Block location: World: (80,90,128), Chunk: (at 0,5,0 in 5,8; contains blocks 80,0,128 to 95,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Using AO: false
Stacktrace:
at AO.a(SourceFile:76)
at AO.a(SourceFile:55)
-- Block being tesselated --
Block type: ID #30 (tile.web // rZ)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (80,90,128), Chunk: (at 0,5,0 in 5,8; contains blocks 80,0,128 to 95,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at Bd.a(SourceFile:110)
at Et.a(SourceFile:305)
-- Affected level --
Level name: MpServer
All players: ~~ERROR~~ NoSuchElementException: null
Chunk stats: Client Chunk Cache: 289, 289
Level generator: ID 01 - flat, ver 0.
Level spawn location: World: (0,88,0), Chunk: (at 0,5,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 54684 game time, 42000 day time
Level weather: Rain time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false.
Forced entities: 40 total; {Pa['§aПомогите!'/625, l='MpServer', x=60.09, y=86.95, z=55.07], Pa['Стойка для брони'/607, l='MpServer', x=38.92, y=87.05, z=88.41], Pa['Стойка для брони'/616, l='MpServer', x=57.53, y=72.45, z=50.81], Pa['§aя про... я смогу...'/339, l='MpServer', x=68.36, y=57.96, z=55.55], Pa['Стойка для брони'/624, l='MpServer', x=57.99, y=74.50, z=50.55], Pa['§aпомоги...'/340, l='MpServer', x=66.36, y=69.00, z=55.22], Pa['Стойка для брони'/285, l='MpServer', x=21.52, y=51.06, z=153.44], Pa['Стойка для брони'/623, l='MpServer', x=57.10, y=72.95, z=50.58], Pa['Стойка для брони'/288, l='MpServer', x=18.67, y=51.06, z=152.39], Pa['Стойка для брони'/293, l='MpServer', x=18.53, y=49.81, z=154.67], tE['__Err0r_'/12660, l='MpServer', x=81.35, y=113.89, z=96.07], Pa['Стойка для брони'/639, l='MpServer', x=110.44, y=85.90, z=94.48], Pa['Стойка для брони'/615, l='MpServer', x=49.29, y=56.80, z=53.51], Pa['§aхихихи'/643, l='MpServer', x=120.50, y=91.19, z=107.52], Pa['Стойка для брони'/619, l='MpServer', x=58.40, y=74.01, z=50.50], Pa['Стойка для брони'/371, l='MpServer', x=138.86, y=72.35, z=69.55], Pa['Стойка для брони'/370, l='MpServer', x=143.99, y=73.35, z=64.16], Pa['Стойка для брони'/621, l='MpServer', x=56.53, y=73.32, z=50.46], Pa['§6Где он?!'/608, l='MpServer', x=41.01, y=85.95, z=90.85], Pa['Стойка для брони'/383, l='MpServer', x=144.87, y=73.35, z=71.00], Pa['Стойка для брони'/617, l='MpServer', x=57.00, y=74.50, z=50.52], Pa['Стойка для брони'/640, l='MpServer', x=108.50, y=85.90, z=96.47], Pa['Стойка для брони'/641, l='MpServer', x=110.48, y=85.85, z=98.55], Pa['Стойка для брони'/385, l='MpServer', x=145.30, y=72.45, z=65.44], Pa['Стойка для брони'/644, l='MpServer', x=137.53, y=72.41, z=63.55], Pa['Стойка для брони'/606, l='MpServer', x=38.91, y=87.05, z=89.20], Pa['Стойка для брони'/292, l='MpServer', x=20.28, y=50.00, z=157.24], Pa['Стойка для брони'/620, l='MpServer', x=58.55, y=73.38, z=50.57], Pa['Стойка для брони'/287, l='MpServer', x=22.71, y=49.95, z=154.50], Pa['Стойка для брони'/289, l='MpServer', x=18.41, y=49.81, z=155.19], Pa['Стойка для брони'/622, l='MpServer', x=57.96, y=72.91, z=50.56], Pa['Стойка для брони'/618, l='MpServer', x=56.55, y=74.01, z=50.50], Pa['Стойка для брони'/604, l='MpServer', x=38.91, y=87.05, z=91.52], Pa['Стойка для брони'/290, l='MpServer', x=18.88, y=49.86, z=154.94], Pa['Стойка для брони'/384, l='MpServer', x=144.12, y=73.40, z=71.54], Pa['Стойка для брони'/605, l='MpServer', x=38.91, y=87.05, z=90.76], Pa['Стойка для брони'/603, l='MpServer', x=38.92, y=87.05, z=89.97], Pa['Стойка для брони'/286, l='MpServer', x=17.86, y=50.06, z=148.61], Pa['Стойка для брони'/642, l='MpServer', x=112.49, y=85.81, z=96.46], Pa['Стойка для брони'/12845, l='MpServer', x=81.35, y=111.28, z=96.07]}
Retry entities: 0 total; {}
Server brand: ~~NULL~~
Stacktrace:
at yw.a(SourceFile:416)
at sE.a(SourceFile:2695)
at El.run(SourceFile:57)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
-- System Details --
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0-lachrocks, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode),
Memory: 281521528 bytes (268 MB) / 838860800 bytes (800 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 0 total;
Display Driver: igdumdim64
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Render Distance: 2
Using VBOs: No
Using Render Regions: No
Using Vanilla Shaders: No
Using OptiFine Shaders: No
Mipmap levels: 4
Sound System: Yes
Fullscreen: No
Allocation Rate: 0 MB/s
AET: ~~ERROR~~ NullPointerException: null
Assets caching: No
Resource Packs: Goshas_RPG_v1.3_1.12x.zip, bushy-leaves-1.12.2.zip
Current Language: Русский (Россия)
CPU: 4x Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz