ошибка KeepAlive TimeOut (файл слишком большой для выгрузки)
---- Minecraft Crash Report ----
// Free hugs at your nearest Cristalix office
Commit: 216ed97d
Server: Хаб #15
Time: 2023-02-22 09:09:42 MSK
Description: Updating screen events
java.lang.NullPointerException: Updating screen events
at hv.a(SourceFile:44)
at ud.mouseClicked(SourceFile:452)
at hv.mouseClicked(SourceFile:56)
at ud.handleMouseInput(SourceFile:543)
at ud.handleInput(SourceFile:515)
at T.aM(SourceFile:1811)
at T.aK(SourceFile:1777)
at T.aH(SourceFile:1711)
at T.a(SourceFile:1266)
at T.ax(SourceFile:1333)
at T.run(SourceFile:410)
at net.minecraft.client.main.Main.a(SourceFile:185)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at hv.a(SourceFile:44)
at ud.mouseClicked(SourceFile:452)
at hv.mouseClicked(SourceFile:56)
at ud.handleMouseInput(SourceFile:543)
at ud.handleInput(SourceFile:515)
-- Affected screen --
Screen name: hv
Stacktrace:
at T.aM(SourceFile:1811)
at T.aK(SourceFile:1777)
at T.aH(SourceFile:1711)
at T.a(SourceFile:1266)
at T.ax(SourceFile:1333)
at T.run(SourceFile:410)
at net.minecraft.client.main.Main.a(SourceFile:185)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
-- System Details --
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0-lachrocks, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode),
Memory: 369234408 bytes (352 MB) / 838860800 bytes (800 MB) up to 2147483648 bytes (2048 MB)
System Memory: FREE 603 MB (0 GB), TOTAL 8144 MB (7 GB)
JVM Flags: 0 total;
Display Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll
LWJGL: 2.9.4
OpenGL: NVIDIA Corporation GL version 4.6.0 NVIDIA 456.71, GeForce GTX 1060 6GB/PCIe/SSE2
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
---- Minecraft Crash Report ----
// Free hugs at your nearest Cristalix office
Commit: 216ed97d
Server: Хаб #15
Time: 2023-02-22 09:09:42 MSK
Description: Updating screen events
java.lang.NullPointerException: Updating screen events
at hv.a(SourceFile:44)
at ud.mouseClicked(SourceFile:452)
at hv.mouseClicked(SourceFile:56)
at ud.handleMouseInput(SourceFile:543)
at ud.handleInput(SourceFile:515)
at T.aM(SourceFile:1811)
at T.aK(SourceFile:1777)
at T.aH(SourceFile:1711)
at T.a(SourceFile:1266)
at T.ax(SourceFile:1333)
at T.run(SourceFile:410)
at net.minecraft.client.main.Main.a(SourceFile:185)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at hv.a(SourceFile:44)
at ud.mouseClicked(SourceFile:452)
at hv.mouseClicked(SourceFile:56)
at ud.handleMouseInput(SourceFile:543)
at ud.handleInput(SourceFile:515)
-- Affected screen --
Screen name: hv
Stacktrace:
at T.aM(SourceFile:1811)
at T.aK(SourceFile:1777)
at T.aH(SourceFile:1711)
at T.a(SourceFile:1266)
at T.ax(SourceFile:1333)
at T.run(SourceFile:410)
at net.minecraft.client.main.Main.a(SourceFile:185)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
-- System Details --
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0-lachrocks, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode),
Memory: 369234408 bytes (352 MB) / 838860800 bytes (800 MB) up to 2147483648 bytes (2048 MB)
System Memory: FREE 603 MB (0 GB), TOTAL 8144 MB (7 GB)
JVM Flags: 0 total;
Display Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1c83a5d7cffd7bff\nvldumdx.dll
LWJGL: 2.9.4
OpenGL: NVIDIA Corporation GL version 4.6.0 NVIDIA 456.71, GeForce GTX 1060 6GB/PCIe/SSE2
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.